Press
Press kit
Everything you need to write about Understory, on one page. Take what you want without asking.
- Title
- Understory
- Developer
- Sebse, sole developer
- Studio
- RabbitCodex
- Engine
- Unreal Engine 5
- Genre
- Simulation, Management, Tycoon
- Platforms
- PC
- Status
- In development
- Release
- Not announced
- Price
- Not announced
- Steam
- Page not live yet
- Contact
- Info@Rabbitcodex.com
Short description
A photorealistic cultivation simulator. Grow a room, learn a plant, and work an island that does not care whether you succeed.
Longer description
Understory is a single-player cultivation and management sim set on an island in the Ozarks. Light, air, water and feed are modelled rather than abstracted, so a plant that struggles is telling you something specific. Build out a room, then a building, then a district, and find out how far you can push a grow before the arithmetic stops forgiving you.
About the developer
Understory is made by Sebse, working alone. I am building Understory on my own in Unreal Engine 5 — design, code, art, the lot. I post the parts that worked and the parts that did not, because the second kind is more useful to read.
Subject matter
Understory depicts cannabis cultivation in a fictional setting. It makes no medical claims and takes no position on legality anywhere.
Screenshots and video
Not yet packaged. If you need assets before I have put them up, mail Info@Rabbitcodex.com and I will send them the same day.
Permission
You may use any screenshot, clip or text on this site in coverage, including monetised video, without asking me first. No copyright claim will be made against you.